Suitcase Minigame
A minigame in XR for Quest 3. In this game you can play TicTacToe against an AI opponent.

© Image by Mika
Reason
This minigame was made for XRbootcamp as an eligibility test. The requirements for the test are:
A working TIcTacToe game
An AI opponent
I made the test playable in XR, for Quest 3.

Gameplay footage
UPDATED VERSION (fruit vs vegetables):
-added realistic shadow, realistic collisions
-added Fruit vs Vegetable function, which makes it a bit harder.
Features
Play as Player A ( team potato)
Toggle Ai on or off to play against a computer (you cannot win)
Grabbable suitcase,
Grabbable pieces.
The game reset on close.
Design Challenges
Easy to play. Grabbing should work seamlessly and intuitively.
It should not be that ugly
Solutions
The items can be grabbed with controllers using the Oculus Integration toolkit.
The Items can be replaced with any items to make the game in more themes.
I downloaded prefabs and reused them to try and make the game look better.
Field detection and occupation

Turn based

Win states

Suitcase Minigame
A minigame in XR for Quest 3. In this game you can play TicTacToe against an AI opponent.

© Image by Mika
Reason
This minigame was made for XRbootcamp as an eligibility test. The requirements for the test are:
A working TIcTacToe game
An AI opponent
I made the test playable in XR, for Quest 3.

Gameplay footage
UPDATED VERSION (fruit vs vegetables):
-added realistic shadow, realistic collisions
-added Fruit vs Vegetable function, which makes it a bit harder.
Features
Play as Player A ( team potato)
Toggle Ai on or off to play against a computer (you cannot win)
Grabbable suitcase,
Grabbable pieces.
The game reset on close.
Design Challenges
Easy to play. Grabbing should work seamlessly and intuitively.
It should not be that ugly
Solutions
The items can be grabbed with controllers using the Oculus Integration toolkit.
The Items can be replaced with any items to make the game in more themes.
I downloaded prefabs and reused them to try and make the game look better.
Field detection and occupation

Turn based

Win states

Suitcase Minigame
A minigame in XR for Quest 3. In this game you can play TicTacToe against an AI opponent.

© Image by Mika
Reason
This minigame was made for XRbootcamp as an eligibility test. The requirements for the test are:
A working TIcTacToe game
An AI opponent
I made the test playable in XR, for Quest 3.

Gameplay footage
UPDATED VERSION (fruit vs vegetables):
-added realistic shadow, realistic collisions
-added Fruit vs Vegetable function, which makes it a bit harder.
Features
Play as Player A ( team potato)
Toggle Ai on or off to play against a computer (you cannot win)
Grabbable suitcase,
Grabbable pieces.
The game reset on close.
Design Challenges
Easy to play. Grabbing should work seamlessly and intuitively.
It should not be that ugly
Solutions
The items can be grabbed with controllers using the Oculus Integration toolkit.
The Items can be replaced with any items to make the game in more themes.
I downloaded prefabs and reused them to try and make the game look better.
Field detection and occupation

Turn based

Win states
